New research reveals majority of sports viewers face challenges watching streamed sports
InterDigital (NASDAQ:IDCC) and Parks Associates have released a comprehensive research paper revealing significant challenges in sports streaming consumption. The study highlights that 57% of sports viewers face technical difficulties when streaming sports, with issues ranging from buffering to poor video quality.
Key findings show that only 42% of US households maintained traditional pay TV services in Q1 2025, down from 62% in Q1 2020. Sports fans represent high-value customers, spending $88 monthly on streaming services compared to $64 for non-sports viewers. The research also reveals that 49% of female sports fans stream exclusively, compared to 42% of male fans, while 32% of viewers are interested in in-stream betting capabilities.
The report suggests that advanced video codecs like HEVC and H.266 (VVC) could help address these technical challenges by improving compression efficiency and video quality for high-resolution content.
InterDigital (NASDAQ:IDCC) e Parks Associates hanno pubblicato un dettagliato studio che evidenzia le principali difficoltà nella fruizione dello streaming sportivo. La ricerca mostra che il 57% degli spettatori sportivi incontra problemi tecnici durante lo streaming, con difficoltà che vanno dal buffering alla scarsa qualità video.
I dati principali indicano che solo il 42% delle famiglie statunitensi ha mantenuto i servizi TV tradizionali nel primo trimestre del 2025, in calo rispetto al 62% del primo trimestre 2020. Gli appassionati di sport rappresentano clienti di alto valore, spendendo 88 dollari al mese per i servizi di streaming contro i 64 dollari dei non appassionati. La ricerca evidenzia inoltre che il 49% delle donne tifose fruisce esclusivamente in streaming, rispetto al 42% degli uomini, mentre il 32% degli spettatori è interessato alle funzionalità di scommesse integrate nello streaming.
Il report suggerisce che codec video avanzati come HEVC e H.266 (VVC) potrebbero contribuire a risolvere queste problematiche tecniche migliorando l’efficienza della compressione e la qualità video per contenuti ad alta risoluzione.
InterDigital (NASDAQ:IDCC) y Parks Associates han publicado un estudio exhaustivo que revela importantes desafíos en el consumo de streaming deportivo. El estudio destaca que el 57% de los espectadores deportivos enfrentan dificultades técnicas al transmitir deportes, con problemas que van desde el buffering hasta la baja calidad de video.
Los hallazgos clave muestran que solo el 42% de los hogares en EE.UU. mantuvieron servicios tradicionales de TV paga en el primer trimestre de 2025, frente al 62% en el primer trimestre de 2020. Los aficionados al deporte son clientes de alto valor, gastando 88 dólares mensuales en servicios de streaming en comparación con 64 dólares para quienes no ven deportes. La investigación también revela que el 49% de las aficionadas al deporte transmiten exclusivamente, en comparación con el 42% de los hombres, mientras que el 32% de los espectadores están interesados en capacidades de apuestas integradas en la transmisión.
El informe sugiere que codecs de video avanzados como HEVC y H.266 (VVC) podrían ayudar a resolver estos desafíos técnicos mejorando la eficiencia de compresión y la calidad del video para contenido de alta resolución.
InterDigital (NASDAQ:IDCC)와 Parks Associates가 스포� 스트리밍 소비에서 중요� 문제점을 밝힌 종합 연구 보고서를 발표했습니다. 연구� 따르� 스포� 시청자의 57%가 스트리밍 � 버퍼링부� 저화질 영상까지 다양� 기술� 어려움� 겪고 있습니다.
주요 결과로는 2025� 1분기 미국 가� � 전통 유료 TV 서비스를 유지하는 비율� 42%�, 2020� 1분기� 62%에서 감소� 것으� 나타났습니다. 스포� 팬은 높은 가치를 지� 고객으로, 비스포츠 시청� 대� � 88달러� 스트리밍 서비스에 지�합니�. 또한 연구� 여성 스포� 팬의 49%가 전적으로 스트리밍� 이용하며, 남성 팬은 42%� 반면, 시청자의 32%� 스트리밍 � 베팅 기능� 관심이 있다� 밝혔습니�.
보고서는 HEVC � H.266 (VVC)와 같은 고급 비디� 코덱� 압축 효율성과 고해상도 콘텐츠의 영상 품질� 개선하여 이러� 기술� 문제� 해결하는 � 도움� � � 있다� 제안합니�.
InterDigital (NASDAQ:IDCC) et Parks Associates ont publié une étude approfondie révélant des défis importants dans la consommation de streaming sportif. L’étude souligne que 57 % des spectateurs sportifs rencontrent des difficultés techniques lors du streaming, avec des problèmes allant du buffering à une mauvaise qualité vidéo.
Les résultats clés montrent que seulement 42 % des foyers américains ont conservé les services TV payants traditionnels au premier trimestre 2025, contre 62 % au premier trimestre 2020. Les fans de sport sont des clients à forte valeur ajoutée, dépensant 88 $ par mois pour les services de streaming contre 64 $ pour les non-sportifs. L’étude révèle également que 49 % des fans de sport féminines regardent exclusivement en streaming, contre 42 % des hommes, tandis que 32 % des spectateurs s’intéressent aux fonctionnalités de paris intégrés au streaming.
Le rapport suggère que des codecs vidéo avancés comme HEVC et H.266 (VVC) pourraient aider à résoudre ces problèmes techniques en améliorant l’efficacité de compression et la qualité vidéo pour les contenus en haute résolution.
InterDigital (NASDAQ:IDCC) und Parks Associates haben eine umfassende Studie veröffentlicht, die erhebliche Herausforderungen beim Sport-Streaming aufzeigt. Die Untersuchung zeigt, dass 57 % der Sportzuschauer technische Schwierigkeiten beim Streaming erleben, von Pufferung bis hin zu schlechter Videoqualität.
Wesentliche Erkenntnisse zeigen, dass nur 42 % der US-Haushalte im ersten Quartal 2025 traditionelle Pay-TV-Dienste nutzten, im Vergleich zu 62 % im ersten Quartal 2020. Sportfans sind wertvolle Kunden, die monatlich 88 US-Dollar für Streaming-Dienste ausgeben, verglichen mit 64 US-Dollar bei Nicht-Sportzuschauern. Die Studie zeigt zudem, dass 49 % der weiblichen Sportfans ausschließlich streamen, gegenüber 42 % der männlichen Fans, während 32 % der Zuschauer an In-Stream-Wettfunktionen interessiert sind.
Der Bericht schlägt vor, dass fortschrittliche Videocodecs wie HEVC und H.266 (VVC) helfen könnten, diese technischen Probleme durch verbesserte Kompressionseffizienz und Videoqualität bei hochauflösenden Inhalten zu lösen.
- Sports fans demonstrate high monetization potential, spending 37.5% more on streaming than non-sports viewers ($88 vs $64 monthly)
- 55% of SVOD households subscribe to five or more streaming services, showing strong market penetration
- Growing opportunity in sports betting integration, with 57% of viewers aged 25-44 interested in placing bets through streaming services
- 57% of sports viewers experience technical challenges when streaming sports content
- 30% of viewers cannot access desired sports content due to streaming service limitations
- 18% of sports viewers report poor video quality issues, rising to 31% among younger viewers aged 18-24
- More households are opting to only have an OTT subscription, scrapping pay TV
40% of sports viewers exclusively watch sports via streaming services- Pure play streaming services account for nearly a quarter of the NFL’s broadcast revenue
WILMINGTON, Del., July 22, 2025 (GLOBE NEWSWIRE) -- The sports media landscape is shifting, with viewers increasingly turning to streaming via digital platforms, and parting ways with traditional broadcast and cable. But streaming services must deal with technical issues such as latency and buffering, as over half (
The paper, titled “Streaming Live Sports: Where Opportunity Meets Complexity,� explores how people consume live sports entertainment, from broadcast to subscription video-on-demand (SVOD) services, direct-to-consumer (D2C) subscription models, pay-per-view, and paywall systems. It also covers the pain points viewers are facing and how the streaming ecosystem can keep up with demand.
With streaming subscriptions on the rise and cord cutting continuing, there are distinct viewing habits emerging among different demographics:
42% of US internet households paid for a traditional pay TV service in Q1 2025, down from62% in Q1 2020.- Over half (
55% ) of SVOD households subscribe to five or more SVOD services. - Sports fans are among the most valuable viewers, spending an average of
$88 per month on streaming services, compared with$64 per month by those who don’t watch sports. - Two-fifths (
40% ) of sports viewers under 35 watch sports on social media platforms, compared to just13% of those aged 55+. - More female sports fans than men stream sports exclusively (
49% vs42% ). 32% of sports viewers find placing bets in a streaming service attractive (spiking to57% of sports viewers aged 25-44).
More than half (
- Almost one in five (
18% ) sports viewers reported poor quality video from a streaming service. - Just under a third (
31% ) of sports viewers aged 18-24 cited poor video quality (freezing, buffering, etc.), insufficient bandwidth for high quality streaming (25% ), and lag (20% ) as common problems when streaming sports. - Poor video quality is a particular problem for younger age groups who enjoy interactivity while watching sports, such as multi-view and in-game stats.
Poor video quality is increasingly impacting the sports viewing experience, and the paper argues that one solution is more efficient video codecs. For example, HEVC is well-suited for high-resolution content like 4K, where its compression efficiency helps reduce file sizes and improves bandwidth usage. It is also designed to handle the increased data demands of HDR video, which expands the range of colors and contrast in video. H.266 (VVC) is a next-generation solution to these challenges, offering even higher compression efficiency, improved video quality, and support for ultra-high resolutions particularly suited to streaming high-resolution content over mobile networks and broadcasting in ultra-high definition.
“Sports viewers should not have to deal with technical issues when watching their favorite sports teams. The broadcast and streaming ecosystem needs to work together to alleviate pain points or risk damaging their reputation for future events,� said Lionel Oisel, Head of Video Labs, at InterDigital. “While streaming services need to think holistically about the challenges that come with live video streams, more advanced video codecs can significantly reduce buffering and latency and improve the overall user experience.�
“The sports media landscape is transforming, as sports programming transitions from traditional broadcast and cable networks to streaming,� said Michael Goodman, Senior Analyst, Parks Associates. “Sports fans now have more ways than ever to engage with their favorite teams or sports. Many niche sports and out-of-market matches, previously unavailable, are now easily accessible, which can expand the sports audience, and providers have new opportunities to engage viewers in interactive activities, such as multicasts, live chats, and in-game betting, provided the experience is easy and seamless.�
The full report, “Streaming Live Sports: Where Opportunity Meets Complexity,� is available to download .
About InterDigital®
InterDigital is a global research and development company focused primarily on wireless, video, artificial intelligence (“AI�), and related technologies. We design and develop foundational technologies that enable connected, immersive experiences in a broad range of communications and entertainment products and services. We license our innovations worldwide to companies providing such products and services, including makers of wireless communications devices, consumer electronics, IoT devices, cars and other motor vehicles, and providers of cloud-based services such as video streaming. As a leader in wireless technology, our engineers have designed and developed a wide range of innovations that are used in wireless products and networks, from the earliest digital cellular systems to 5G and today’s most advanced Wi-Fi technologies. We are also a leader in video processing and video encoding/decoding technology, with a significant AI research effort that intersects with both wireless and video technologies.
Founded in 1972, InterDigital is listed on Nasdaq.
InterDigital is a registered trademark of InterDigital, Inc.
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