GameSquare Holdings Reports 2025 Second Quarter Results
GameSquare Holdings (NASDAQ:GAME) reported Q2 2025 financial results, marking significant strategic shifts. The company posted revenue of $15.9 million and reduced its net loss to $3.0 million from $11.6 million year-over-year.
Key developments include the divestiture of FaZe Media on April 1, 2025, and the launch of an innovative Ethereum-based treasury management strategy on July 1, 2025. As of August 13, 2025, GameSquare held 15,630.07 ETH valued at $74.3 million with unrealized gains of $19.3 million. The company maintains $99 million in combined ETH, NFT, and cash assets.
GameSquare expects stronger performance in H2 2025, targeting profitability in Q3, driven by its crypto yield strategy targeting 8-14% returns, improved gross margins, and $5 million in additional annualized cost savings.
GameSquare Holdings (NASDAQ:GAME) ha comunicato i risultati finanziari del secondo trimestre 2025, segnalando cambiamenti strategici rilevanti. La società ha registrato ricavi per $15,9 milioni e ha ridotto la perdita netta a $3,0 milioni rispetto a $11,6 milioni anno su anno.
Tra i fatti salienti figurano la cessione di FaZe Media avvenuta il 1° aprile 2025 e l'avvio, il 1° luglio 2025, di una innovativa strategia di gestione del tesoro basata su Ethereum. Al 13 agosto 2025 GameSquare deteneva 15.630,07 ETH per un valore di $74,3 milioni, con plusvalenze non realizzate pari a $19,3 milioni. La società dispone complessivamente di $99 milioni in ETH, NFT e liquidità .
GameSquare prevede una performance più solida nella seconda metà del 2025, puntando alla redditività nel terzo trimestre, alimentata dalla sua strategia di rendimento crypto mirata all'8-14% di ritorno, dal miglioramento dei margini lordi e da $5 milioni di risparmi annuali aggiuntivi.
GameSquare Holdings (NASDAQ:GAME) presentó los resultados financieros del segundo trimestre de 2025, anunciando cambios estratégicos significativos. La compañÃa registró ingresos por $15.9 millones y redujo su pérdida neta a $3.0 millones, frente a $11.6 millones interanuales.
Entre los hitos destacan la venta de FaZe Media el 1 de abril de 2025 y el lanzamiento el 1 de julio de 2025 de una innovadora estrategia de gestión del tesoro basada en Ethereum. A 13 de agosto de 2025, GameSquare poseÃa 15.630,07 ETH valorados en $74.3 millones, con ganancias no realizadas de $19.3 millones. La compañÃa mantiene $99 millones en ETH, NFT y efectivo.
GameSquare espera un mejor desempeño en la segunda mitad de 2025 y apunta a ser rentable en el tercer trimestre, impulsada por su estrategia de rendimiento cripto con objetivos del 8-14%, la mejora de los márgenes brutos y $5 millones en ahorros anuales adicionales.
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GameSquare Holdings (NASDAQ:GAME) a publié ses résultats du deuxième trimestre 2025, marquant des changements stratégiques importants. La société a réalisé un chiffre d'affaires de 15,9 M$ et réduit sa perte nette à 3,0 M$ contre 11,6 M$ sur un an.
Parmi les faits marquants figurent la cession de FaZe Media le 1er avril 2025 et le lancement, le 1er juillet 2025, d'une stratégie innovante de gestion de trésorerie basée sur Ethereum. Au 13 août 2025, GameSquare détenait 15 630,07 ETH évalués à 74,3 M$, avec des gains latents de 19,3 M$. La société dispose de 99 M$ d'actifs combinés en ETH, NFT et liquidités.
GameSquare anticipe une meilleure performance au second semestre 2025 et vise la rentabilité au troisième trimestre, soutenue par sa stratégie de rendement crypto ciblant 8�14%, l'amélioration des marges brutes et 5 M$ d'économies annuelles supplémentaires.
GameSquare Holdings (NASDAQ:GAME) hat die Finanzergebnisse für das zweite Quartal 2025 veröffentlicht und dabei bedeutende strategische Veränderungen bekannt gegeben. Das Unternehmen erwirtschaftete einen Umsatz von $15,9 Millionen und verringerte den Nettoverlust auf $3,0 Millionen gegenüber $11,6 Millionen im Vorjahreszeitraum.
Zu den wichtigsten Entwicklungen zählen der Verkauf von FaZe Media am 1. April 2025 und der Start einer innovativen Ethereum-basierten Treasury-Management-Strategie am 1. Juli 2025. Zum 13. August 2025 hielt GameSquare 15.630,07 ETH im Wert von $74,3 Millionen mit nicht realisierten Gewinnen von $19,3 Millionen. Das Unternehmen verfügt über insgesamt $99 Millionen an ETH-, NFT- und Barvermögen.
GameSquare rechnet mit einer stärkeren Entwicklung in der zweiten Jahreshälfte 2025 und strebt für das dritte Quartal die Profitabilität an, gestützt auf seine Krypto-Ertragsstrategie mit Zielrenditen von 8�14%, verbesserte Bruttomargen und $5 Millionen an zusätzlichen jährlichen Kosteneinsparungen.
- Reduced net loss to $3.0 million from $11.6 million year-over-year
- Strong balance sheet with $99 million in ETH, NFT and cash ($1.00 per share)
- $19.3 million in unrealized gains on Ethereum holdings
- Minimal debt of just $1.25 million
- Additional $5 million in annualized cost savings identified
- Improved Adjusted EBITDA margin to -22.1% from -23.4% year-over-year
- Revenue declined to $15.9 million from $17.8 million year-over-year
- Gross profit decreased to $2.4 million from $2.5 million
- Continued Adjusted EBITDA losses of $3.5 million
- High exposure to volatile crypto assets through treasury management strategy
Insights
GameSquare shifts to crypto-focused strategy with ETH treasury, aims for Q3 profitability despite Q2 revenue decline to $15.9M.
GameSquare's Q2 2025 results reveal a company in transition, pivoting toward a crypto-focused strategy while streamlining its core business. Revenue declined to
The most significant development is GameSquare's new Ethereum-based treasury strategy launched July 1st. The company has accumulated 15,630 ETH worth
Management expects a stronger second half, projecting that
The company's balance sheet is significantly stronger, with
Profitability targeted for 2025 third quarter
Completed divestiture of FaZe Media on April 1, 2025
Treasury management strategy launched on July 1, 2025, backed by crypto pioneers, expected to benefit financial results in the 2025 third quarter and beyond
The second half of 2025 positioned for revenue growth, enhanced margins, and reduced operating expenses
FRISCO, TEXAS / / August 14, 2025 / GameSquare Holdings, Inc. (NASDAQ:GAME), ("GameSquare", or the "Company"), today announced financial results for the three- and six-months ended June 30, 2025.
Justin Kenna, CEO of GameSquare, stated, "2025 is on track to be a transformative year for GameSquare as we aggressively execute against a bold vision aimed at building a leading digital-first platform at the intersection of media, technology, esports, and onchain finance. Since January, we've taken decisive actions by divesting our remaining stake in FaZe Media, restructuring our operations to streamline costs, forming a strategic alliance with GGTech Entertainment, and doubling down on high-growth areas across our Experiences, Managed Services, and Technology business units, all to position us for unparalleled success."
"In July, after months of detailed planning, we launched what we believe is one of the most sophisticated Ethereum-based treasury strategies in the market and backed by crypto industry pioneers including Ryan Zurrer of Dialectic, Robert Leshner of Superstate, and Rhydon Lee of Goff Capital. Our
"We are currently in active discussions with more than 15 crypto-native organizations seeking partners with proven capabilities to help them reach and engage audiences at scale. GameSquare's established operating platform positions us uniquely to meet this demand. We believe these relationships will not only deepen our presence in the onchain ecosystem but also generate incremental, high-margin revenue streams. Based on our current pipeline, we expect initial wins to begin in the third quarter and building further into the fourth, creating another powerful growth driver for our business."
"GameSquare now has the strongest financial position in its history, giving us the flexibility to invest in growth, generate yield from our crypto assets, and opportunistically repurchase our stock. In the second half of the year, we are focused on achieving profitability, benefiting from core revenue growth, improved gross margin, lower operating expenses, and the impact of our restructuring initiatives. We believe the combination of our innovative onchain strategy and the improving performance of our operating businesses positions GameSquare as a powerful platform for long-term value creation," concluded Mr. Kenna.
GameSquare's Treasury Management Assets at August 13, 2025:
Ethereum ("ETH") Assets: The Company held 15,630.07 ETH, with an original cost basis and market value of
$55 million and$74.3 million , respectively, which reflects an average cost per ETH of approximately$3,519 , and a market price per ETH of$4,751 , respectively.Unrealized ETH Gains - As of August 13, 2025, the Company had approximately
$19.3 million in unrealized gains on its Ethereum holdings.NFT Holdings: As of August 13, 2025, the Company owned CryptoPunk #5577, one of only 24 Ape CryptoPunks in existence, which the Company purchased on July 24, 2025 for
$5.15 million . 1OF1 AG, is managing GameSquare's NFT yield strategy and is targeting annualized yields of6% to10% .Yield Strategy: GameSquare's onchain yield strategy with Dialectic commenced August 1, 2025 and is targeting annualized yields of
8% to14% .Total ETH + Cash: The Company had
$99 million in ETH, NFT and cash, or$1.00 per share and total debt of just$1.25 million as of August 13, 2025.
Three months ended June 30, 2025, compared to June 30, 2024
Revenue of
$15.9 million , compared to$17.8 million Gross profit of
$2.4 million , compared to$2.5 million Net loss attributable to GameSquare of
$3.0 million , compared to a net loss of$11.6 million Adjusted EBITDA loss of
$3.5 million , compared to a loss of$4.2 million Adjusted EBITDA loss was
22.1% of revenue, versus23.4% of revenue last year
Reported results for the six months ended June 30, 2025, compared to June 30, 2024
Revenue of
$30.6 million , compared to$33.4 million Gross profit of
$5.8 million , compared to$4.6 million Net loss attributable to GameSquare of
$8.2 million , compared to a net loss of$16.9 million Adjusted EBITDA loss of
$6.5 million , compared to a loss of$8.7 million Adjusted EBITDA loss was
21.1% of revenue, versus26.0% of revenue last year
Updated 2025 Outlook
As a result of the strong performance since the launch on July 1, 2025 of GameSquare's Ethereum-based treasury management strategy, and continued restructuring initiatives aimed at streamlining operations and accelerating the path to profitability the Company expects to reintroduce full-year guidance in the third quarter of 2025.
The Company believes its operating and financial trajectory in the second half of 2025 will be significantly stronger, driven by:
Launch of Ethereum Yield Strategy - On August 1, 2025, GameSquare began deploying Ethereum holdings through Dialectic's Medici platform, targeting annualized onchain yields of
8% to14% .Unrealized ETH Gains - As of August 13, 2025, the Company had approximately
$19.3 million in unrealized gains on its Ethereum holdings.Back-Half Revenue Weighting - Approximately
60% of 2025 core revenue is expected to be generated in the second half of the year, in line with typical seasonal trends. Agency and Teams revenue tends to be more profitable and is expected to improve consolidated gross margin in the second half of the year.Pipeline Timing - Opportunities that shifted out of the second quarter are now on track to close in the coming months. GameSquare expects meaningful sequential growth, with third quarter revenue higher than second quarter and fourth quarter building further on that growth, supported by both new wins and expansion with existing partners.
Restructuring Impact - Ongoing restructuring initiatives are expected to lower operating expenses in the second half of 2025 and the Company has identified an additional
$5 million in annualized savings that are expected to begin contributing in the third quarter.
GameSquare remains confident that the combination of an improving operating profile and the contribution from its onchain treasury strategy provides a powerful foundation for long-term growth and shareholder value creation.
Conference Call Details
Justin Kenna, CEO, Lou Schwartz, President, and Mike Munoz CFO are scheduled to host a conference call with the investment community. Analysts and interested investors can join the call via the details below:
Date: August 14, 2025
Time: 5:00 pm ET
Webcast:
Corporate Contact
Lou Schwartz, President
Phone: (216) 464-6400
Email: [email protected]
Investor Relations
Andrew Berger
Phone: (216) 464-6400
Email: [email protected]
Media Relations
Chelsey Northern / The Untold
Phone: (254) 855-4028
Email: [email protected]
About GameSquare Holdings, Inc.
GameSquare (NASDAQ:GAME) is a cutting-edge media, entertainment, and technology company transforming how brands and publishers connect with Gen Z, Gen Alpha, and Millennial audiences. With a platform that spans award-winning creative services, advanced analytics, and FaZe Clan, one of the most iconic gaming organizations, we operate one of the largest gaming media networks in North America. Complementing our operating strategy, GameSquare operates a blockchain-native Ethereum treasury management program designed to generate onchain yield and enhance capital efficiency, reinforcing our commitment to building a dynamic, high-performing media company at the intersection of culture, technology, and next-generation financial innovation.
To learn more, visit .
Forward-Looking Information
This news release contains "forward-looking information" and "forward-looking statements" (collectively, "forward-looking statements") within the meaning of the applicable securities legislation. All statements, other than statements of historical fact, are forward-looking statements and are based on expectations, estimates and projections as at the date of this news release. Any statement that involves discussions with respect to predictions, expectations, beliefs, plans, projections, objectives, assumptions, future events or performance (often but not always using phrases such as "expects", or "does not expect", "is expected", "anticipates" or "does not anticipate", "plans", "budget", "scheduled", "forecasts", "estimates", "believes" or "intends" or variations of such words and phrases or stating that certain actions, events or results "may" or "could", "would", "might" or "will" be taken to occur or be achieved) are not statements of historical fact and may be forward-looking statements. In this news release, forward-looking statements relate, among other things, to: the Company's future performance, revenue, growth and profitability; and the Company's ability to execute on its current and future business plans. These forward-looking statements are provided only to provide information currently available to us and are not intended to serve as and must not be relied on by any investor as, a guarantee, assurance or definitive statement of fact or probability. Forward-looking statements are necessarily based upon a number of estimates and assumptions which include, but are not limited to: the Company's ability to grow its business and being able to execute on its business plans, the success of Company's vendors and partners in their provision of services to the Company, the Company being able to recognize and capitalize on opportunities and the Company continuing to attract qualified personnel to supports its development requirements. These assumptions, while considered reasonable, are subject to known and unknown risks, uncertainties, and other factors which may cause the actual results and future events to differ materially from those expressed or implied by such forward-looking statements. Such factors include, but are not limited to: the Company's ability to achieve its objectives, the Company successfully executing its growth strategy, the ability of the Company to obtain future financings or complete offerings on acceptable terms, failure to leverage the Company's portfolio across entertainment and media platforms, dependence on the Company's key personnel and general business, economic, competitive, political and social uncertainties. These risk factors are not intended to represent a complete list of the factors that could affect the Company which are discussed in the Company's most recent MD&A. There can be no assurance that forward-looking statements will prove to be accurate, as actual results and future events could differ materially from those anticipated in such statements. Accordingly, readers should not place undue reliance on the forward-looking statements and information contained in this news release. GameSquare assumes no obligation to update the forward-looking statements of beliefs, opinions, projections, or other factors, should they change, except as required by law.
GameSquare Holdings, Inc.
Consolidated Balance Sheets
(Unaudited)
June 30, | December 31, | |||||||
Assets | ||||||||
Cash | $ | 4,697,832 | $ | 12,094,950 | ||||
Restricted cash | 1,789,259 | 1,054,030 | ||||||
Accounts receivable, net | 12,954,496 | 21,330,847 | ||||||
Government remittances | 121,617 | 119,721 | ||||||
Promissory note receivable, current | 176,647 | 379,405 | ||||||
Prepaid expenses and other current assets | 884,038 | 1,493,619 | ||||||
Total current assets | 20,623,889 | 36,472,572 | ||||||
Investment | 2,199,909 | 2,199,909 | ||||||
Promissory note receivable | 8,754,585 | 9,212,785 | ||||||
Property and equipment, net | 119,989 | 303,950 | ||||||
Goodwill | 5,557,551 | 12,704,979 | ||||||
Intangible assets, net | 5,231,027 | 15,265,736 | ||||||
Right-of-use assets | 1,600,843 | 2,570,516 | ||||||
Total assets | $ | 44,087,793 | $ | 78,730,447 | ||||
Liabilities and Shareholders' Equity | ||||||||
Accounts payable | $ | 26,129,652 | $ | 27,349,372 | ||||
Accrued expenses and other current liabilities | 11,174,343 | 13,694,179 | ||||||
Players liability account | 47,535 | 47,535 | ||||||
Deferred revenue | 2,473,552 | 2,726,121 | ||||||
Current portion of operating lease liability | 425,461 | 748,916 | ||||||
Line of credit | 3,228,001 | 3,501,457 | ||||||
Promissory note payable, current | 2,871,076 | - | ||||||
Convertible debt carried at fair value | 1,669,330 | 6,481,704 | ||||||
Warrant liability | 27,164 | 14,314 | ||||||
Arbitration reserve | 210,008 | 199,374 | ||||||
Total current liabilities | 48,256,122 | 54,762,972 | ||||||
Convertible debt carried at fair value | - | 9,908,784 | ||||||
Operating lease liability | 1,374,054 | 2,054,443 | ||||||
Total liabilities | 49,630,176 | 66,726,199 | ||||||
Commitments and contingencies (Note 14) | ||||||||
Preferred stock ( shares issued and outstanding as of June 30, 2025 and December 31, 2024, respectively) | - | - | ||||||
Common stock and Additional paid-in capital ( 100,000,000 shares authorized, 39,123,968 and 32,635,995 shares issued and outstanding as of June 30, 2025 and December 31, 2024, respectively) | 125,396,697 | 119,441,634 | ||||||
Accumulated other comprehensive loss | (594,074 | ) | (208,617 | ) | ||||
Non-controlling interest | - | 14,942,287 | ||||||
Accumulated deficit | (130,345,006 | ) | (122,171,056 | ) | ||||
Total shareholders' equity | (5,542,383 | ) | 12,004,248 | |||||
Total liabilities and shareholders' equity | $ | 44,087,793 | $ | 78,730,447 |
GameSquare Holdings, Inc.
Consolidated Statements of Operations and Comprehensive Loss
(Unaudited)
Three months ended June 30, | Six months ended June 30, | |||||||||||||||
2025 | 2024 | 2025 | 2024 | |||||||||||||
Revenue | $ | 15,852,706 | $ | 17,829,175 | $ | 30,583,937 | $ | 33,406,699 | ||||||||
Cost of revenue | 13,426,252 | 15,307,881 | 24,793,857 | 28,816,057 | ||||||||||||
Gross profit | 2,426,454 | 2,521,294 | 5,790,080 | 4,590,642 | ||||||||||||
Operating expenses: | ||||||||||||||||
General and administrative | 4,076,391 | 4,917,730 | 8,350,837 | 9,402,195 | ||||||||||||
Selling and marketing | 1,497,096 | 1,636,571 | 2,944,853 | 3,449,227 | ||||||||||||
Research and development | 557,403 | 585,031 | 1,113,010 | 1,189,305 | ||||||||||||
Depreciation and amortization | 302,360 | 564,346 | 558,825 | 1,182,368 | ||||||||||||
Restructuring charges | 165,328 | - | 782,541 | - | ||||||||||||
Other operating expenses | 547,188 | 994,717 | 1,292,565 | 2,088,137 | ||||||||||||
Total operating expenses | 7,145,766 | 8,698,395 | 15,042,631 | 17,311,232 | ||||||||||||
Loss from continuing operations | (4,719,312 | ) | (6,177,101 | ) | (9,252,551 | ) | (12,720,590 | ) | ||||||||
Other income (expense), net: | ||||||||||||||||
Interest income (expense) | 44,590 | (192,257 | ) | (4,968 | ) | (627,385 | ) | |||||||||
Change in fair value of convertible debt carried at fair value | (5,561 | ) | 563,360 | 327,916 | 456,759 | |||||||||||
Change in fair value of warrant liability | (17,731 | ) | 15,643 | (12,384 | ) | 52,900 | ||||||||||
Arbitration settlement reserve | (66,217 | ) | 43,500 | (10,634 | ) | 138,625 | ||||||||||
Other income (expense), net | (1,274,450 | ) | (3,913,773 | ) | (1,347,992 | ) | (4,031,043 | ) | ||||||||
Total other income (expense), net | (1,319,369 | ) | (3,483,527 | ) | (1,048,062 | ) | (4,010,144 | ) | ||||||||
Loss from continuing operations before income taxes | (6,038,681 | ) | (9,660,628 | ) | (10,300,613 | ) | (16,730,734 | ) | ||||||||
Income tax benefit | - | - | - | - | ||||||||||||
Net loss from continuing operations | (6,038,681 | ) | (9,660,628 | ) | (10,300,613 | ) | (16,730,734 | ) | ||||||||
Net income (loss) from discontinued operations | 3,020,335 | (2,342,513 | ) | 108,531 | (533,355 | ) | ||||||||||
Net loss | (3,018,346 | ) | (12,003,141 | ) | (10,192,082 | ) | (17,264,089 | ) | ||||||||
Net loss attributable to non-controlling interest | - | 389,590 | 2,018,132 | 389,590 | ||||||||||||
Net loss attributable to attributable to GameSquare Holdings, Inc. | $ | (3,018,346 | ) | $ | (11,613,551 | ) | $ | (8,173,950 | ) | $ | (16,874,499 | ) | ||||
Comprehensive loss, net of tax: | ||||||||||||||||
Net loss | $ | (3,018,346 | ) | $ | (12,003,141 | ) | $ | (10,192,082 | ) | $ | (17,264,089 | ) | ||||
Change in foreign currency translation adjustment | (547,983 | ) | (540,813 | ) | (385,457 | ) | 13,183 | |||||||||
Comprehensive loss | (3,566,329 | ) | (12,543,954 | ) | (10,577,539 | ) | (17,250,906 | ) | ||||||||
Comprehensive income attributable to non-controlling interest | - | 389,590 | 2,018,132 | 389,590 | ||||||||||||
Comprehensive loss | $ | (3,566,329 | ) | $ | (12,154,364 | ) | $ | (8,559,407 | ) | $ | (16,861,316 | ) | ||||
Income (loss) per common share attributable to GameSquare Holdings, Inc. - basic and assuming dilution: | ||||||||||||||||
From continuing operations | $ | (0.15 | ) | $ | (0.32 | ) | $ | (0.27 | ) | $ | (0.70 | ) | ||||
From discontinued operations | 0.08 | (0.06 | ) | 0.06 | (0.01 | ) | ||||||||||
Loss per common share attributable to GameSquare Holdings, Inc. - basic and assuming dilution | $ | (0.08 | ) | $ | (0.38 | ) | $ | (0.22 | ) | $ | (0.71 | ) | ||||
Weighted average common shares outstanding - basic and diluted | 38,968,089 | 30,442,837 | 37,850,112 | 23,905,674 |
Management's use of Non-GAAP Measures
This release contains certain financial performance measures, including "EBITDA" and "Adjusted EBITDA," that are not recognized under accounting principles generally accepted in the United States of America ("GAAP") and do not have a standardized meaning prescribed by GAAP. As a result, these measures may not be comparable to similar measures presented by other companies. For a reconciliation of these measures to the most directly comparable financial information presented in the Financial Statements in accordance with GAAP, see the section entitled "Reconciliation of Non-GAAP Measures" below.
We believe EBITDA is a useful measure to assess the performance of the Company as it provides more meaningful operating results by excluding the effects of expenses that are not reflective of our underlying business performance and other one-time or non-recurring expenses. We define "EBITDA" as net income (loss) before (i) depreciation and amortization; (ii) income taxes; and (iii) interest expense.
Adjusted EBITDA
We believe Adjusted EBITDA is a useful measure to assess the performance of the Company as it provides more meaningful operating results by excluding the effects of expenses that are not reflective of our underlying business performance and other one-time or non-recurring expenses. We define "Adjusted EBITDA" as EBITDA adjusted to exclude extraordinary items, non-recurring items and other non-cash items, including, but not limited to (i) share based compensation expense, (ii) transaction costs related to merger and acquisition activities, (iii) arbitration settlement reserves and other non-recurring legal settlement expenses, (iv) restructuring costs, primarily comprised of employee severance resulting from integration of acquired businesses, (v) impairment of goodwill and intangible assets, (vi) gains and losses on extinguishment of debt, (vii) change in fair value of assets and liabilities adjusted to fair value on a quarterly basis, (viii) gains and losses from discontinued operations, and (ix) net income (loss) attributable to non-controlling interest.
Reconciliation of Non-GAAP Measures
A reconciliation of Adjusted EBITDA to the most directly comparable measure determined under US GAAP is set out below. (Unaudited)
Three months ended June 30, | Six months ended June 30, | |||||||||||||||
2025 | 2024 | 2025 | 2024 | |||||||||||||
Net loss | $ | (3,018,346 | ) | $ | (12,003,141 | ) | $ | (10,192,082 | ) | $ | (17,264,089 | ) | ||||
Interest expense | (44,590 | ) | 192,257 | 4,968 | 627,385 | |||||||||||
Income tax benefit | - | - | - | - | ||||||||||||
Amortization and depreciation | 302,360 | 564,346 | 558,825 | 1,182,368 | ||||||||||||
Share-based payments | 5,616 | 602,139 | 34,614 | 1,021,367 | ||||||||||||
Transaction costs | 547,188 | 1,037,044 | 1,292,565 | 2,130,464 | ||||||||||||
Arbitration settlement reserve | 66,217 | (43,500 | ) | 10,634 | (138,625 | ) | ||||||||||
Restructuring costs | 165,328 | - | 782,541 | - | ||||||||||||
Change in fair value of contingent consideration | - | (42,327 | ) | - | (42,327 | ) | ||||||||||
Change in fair value of warrant liability | 17,731 | (15,643 | ) | 12,384 | (52,900 | ) | ||||||||||
Change in fair value of convertible debt carried at fair value | 5,561 | (563,360 | ) | (327,916 | ) | (456,759 | ) | |||||||||
Gain on disposition of subsidiary | (3,020,335 | ) | - | (2,721,953 | ) | (3,009,891 | ) | |||||||||
Loss on disposition of assets | 1,477,619 | 3,764,474 | 1,477,619 | 3,764,474 | ||||||||||||
Loss from discontinued operations | - | 2,342,513 | 2,613,422 | 3,543,246 | ||||||||||||
Adjusted EBITDA | $ | (3,495,651 | ) | $ | (4,165,198 | ) | $ | (6,454,379 | ) | $ | (8,695,287 | ) |
SOURCE: GameSquare Holdings, Inc.
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